![]() One of the Crewmates may be diagnosed with one of these disorders. It is a wobble chair ball, which is commonly used by people with anxiety, attention deficit hyperactivity disorder, etc. On MIRA HQ, there is an orange ball near one of the office tables.The "See something, say something" poster seen at the right side of Office on Polus On Polus, the closed doors can be reopened manually by flipping switches when using the door. Impostors can close the doors in Office, locking players inside and preventing players from going in. It can be resolved at the Fix Lights panel in the northern wall in Office. On MIRA HQ, Impostors can Sabotage Office, which causes Fix Lights. The same backup code must be entered in Communications before time runs out and the code resets. On MIRA HQ, there is a panel to enter a backup code to resolve the Sabotage in Office. Impostors can Sabotage Communications, causing Comms Sabotaged. On Polus, there is one vent in the hallway that connects to Storage and outside of Communications. On MIRA HQ, there is one vent near the top-left corner that connects to Greenhouse, Admin, and Laboratory. The two rooms are connected by a hallway, which also connects to Admin and a door in the bottom left leading Outside. During emergency meetings, players spawn in the left part of Office, huddled around a wide, oval-shaped table with the button placed in the middle. The Office takes up the space of two long rooms: one labeled as "Office", which features the emergency button and the second stage of Replace Water Jug, and another housing Vitals and all the other tasks in Office. ![]() ![]() Fix Lights and part of Comms Sabotaged are resolved here. The Office is a medium-sized room located at the end of the northernmost hallway, across from Admin.
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